Trello


Nothing major for now, the game will be updated at the start of next month, however, I put out a public link for the Trello so you can see how the game progresses.

I'll have the link on the game's page as well. This essentially will be the changelog for every update.

Get Fallen Stars

Download NowName your own price

Comments

Log in with itch.io to leave a comment.

On Class system:
I think keeping it like we have now is cooler. Finding moves to learn and stuff promotes a lot of exploration. Maybe have us able to learn some skills from allies? (such as unlocking fire magic by helping out Veronika with something or how to do fist stuff from Karru)
Maybe make some kind of thing where you have a certain amount of Pts for passives that way we can kinda "make our own" class with stuff we discover.

Would also mean you branch out and use more party members instead of sticking to the first three that hit your squad. (Since if you go this route your party learning things can be things from them for you to unlock)
If we have to "pick" a class for stat growth maybe make it some kind of title or something with stat multipliers that you can swap out?

Honestly anything that isn't permanent is fine but just wanted to share my idea for something a little more free form that fits how the MC is getting their abilities in the current version (Paying to learn from tutors, Finding tomes, etc.)

(+1)

The plan was to have the player able to specialise in specific types of custom classes, but still allow to swap between them. It's always gonna start out as Unknown but my current idea is to have it where level milestones unlock sub-classes to pick from, and there's a specific currency to change your class out, but I'm not 100% certain how it will all work yet